GIMBALZen
Gimbal Zen creates beautifully designed, highly functional custom rigs that are completely flexible for your animation team to achieve the best possible results.
gimbal zen
Bespoke Rigging Solutions
for Games and Film
Founded by Joshua Axner, an industry veteran with 14+ years of experience as a technical artist from companies such as Blizzard Entertainment, LucasArts, and Lucasfilm Animation.
Gimbal Zen creates beautifully designed, highly functional custom rigs that are completely flexible for your animation team to achieve the best possible results. Our team has over three decades of combined experience building AAA facial and body rigs, for humans and creatures, for in-game, cinematics and render pipelines. Our goal is to ensure you succeed through our expertise, efficiency and focus.
PARTNERSHIPS
Partnerships Across
the Globe
We believe that success is sweeter when you have partners to enjoy it with. Forming these relationships across the globe and helping teams realize their visions is our passion. External Partnerships offer huge advantages to both sides, including the ability to keep your workforce lean while achieving the highest quality results. We are highly skilled, efficient with our time, and are good people to work with that care about doing things right.
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Technical Artists are the Support Class
Helping teams perform their jobs easier, at a higher quality, and with better efficiency is a core tenet of Technical Art. Every project is different. Every rig is a chance to showcase both a modeler’s sculpts and the animator’s imagination to bring an object to life. Simply put, our job is to make your art look and perform better. This is our source of enthusiasm and it’s what inspires us to create thoughtful, robust, and technically savvy solutions that will elevate your production.
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Technical
Evolving Solutions for an ever growing industry
Regardless the many decades of experiences we call upon, ‘Learning and Growing’ will always be core values celebrated here at Gimbal Zen. We employ rigorous testing and feedback loops for our rig systems and tools with top-tier animators and other professionals from within games and film. Examples like these are what allows us to consistently deliver relevant and innovative, yet reliable solutions with confidence.
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Evolving
